Moin !
Held Traugott Fürchtewald hängt momentan in Edortal fest und hat folgende Fehlermeldung erhalten:
( bei : "weiter im normalen Spiel" lädt sich die Meldung neu )
FEHLER: 'quests/scheunendach-reparatur/reiter-durchsuchen' kann nicht ausgeführt werden:
exception 'AOQmlException' with message 'AOQML-Script-Error: replay, but schatzkarte-nehmen was never retained
in /var/www/Antamar/includes/classes/aoqml/quests/scheunendach-reparatur/reiter-durchsuchen.xml//scene/ul/replay/
' in /var/www/Antamar/includes/classes/aoqml/engine/Player.class.php:169
Stack trace:
#0 /var/www/Antamar/includes/classes/aoqml/engine/ScriptPlayer.class.php(182): Player->doPlay(Object(DOMElement))
#1 /var/www/Antamar/includes/classes/aoqml/engine/TaggedScriptPlayer.class.php(57): ScriptPlayer->play(Object(DOMElement))
#2 /var/www/Antamar/includes/classes/aoqml/engine/Player.class.php(162): TaggedScriptPlayer->play(Object(DOMElement))
#3 /var/www/Antamar/includes/classes/aoqml/engine/ScriptPlayer.class.php(182): Player->doPlay(Object(DOMElement))
#4 /var/www/Antamar/includes/classes/aoqml/engine/ScenePlayer.class.php(29): ScriptPlayer->play(Object(DOMElement))
#5 /var/www/Antamar/includes/classes/aoqml/engine/Player.class.php(162): ScenePlayer->play(Object(DOMElement))
#6 /var/www/Antamar/includes/classes/aoqml/engine/ScriptPlayer.class.php(182): Player->doPlay(Object(DOMElement))
#7 /var/www/Antamar/includes/classes/aoqml/engine/Player.class.php(162): ScriptPlayer->play(Object(DOMDocument))
#8 /var/www/Antamar/includes/classes/aoqml/engine/QuestScene.class.php(107): Player->doPlay(Object(DOMDocument))
#9 /var/www/Antamar/includes/classes/aoqml/quest.inc.php(240): QuestScene->run()
#10 /var/www/Antamar/includes/classes/aoqml/quest.inc.php(303): play_quest_scene('quests/scheunen...', 'reiter-durchsuc...', NULL, false)
#11 /var/www/Antamar/quest.php(28): show_quest_scene()
#12 {main}
ursprüngliche Exception:
exception 'Exception' with message 'AOQML-Script-Error: replay, but schatzkarte-nehmen was never retained' in /var/www/Antamar/includes/classes/aoqml/engine/ReplayPlayer.class.php:54
Stack trace:
#0 /var/www/Antamar/includes/classes/aoqml/engine/Player.class.php(162): ReplayPlayer->play(Object(DOMElement))
#1 /var/www/Antamar/includes/classes/aoqml/engine/ScriptPlayer.class.php(182): Player->doPlay(Object(DOMElement))
#2 /var/www/Antamar/includes/classes/aoqml/engine/TaggedScriptPlayer.class.php(57): ScriptPlayer->play(Object(DOMElement))
#3 /var/www/Antamar/includes/classes/aoqml/engine/Player.class.php(162): TaggedScriptPlayer->play(Object(DOMElement))
#4 /var/www/Antamar/includes/classes/aoqml/engine/ScriptPlayer.class.php(182): Player->doPlay(Object(DOMElement))
#5 /var/www/Antamar/includes/classes/aoqml/engine/ScenePlayer.class.php(29): ScriptPlayer->play(Object(DOMElement))
#6 /var/www/Antamar/includes/classes/aoqml/engine/Player.class.php(162): ScenePlayer->play(Object(DOMElement))
#7 /var/www/Antamar/includes/classes/aoqml/engine/ScriptPlayer.class.php(182): Player->doPlay(Object(DOMElement))
#8 /var/www/Antamar/includes/classes/aoqml/engine/Player.class.php(162): ScriptPlayer->play(Object(DOMDocument))
#9 /var/www/Antamar/includes/classes/aoqml/engine/QuestScene.class.php(107): Player->doPlay(Object(DOMDocument))
#10 /var/www/Antamar/includes/classes/aoqml/quest.inc.php(240): QuestScene->run()
#11 /var/www/Antamar/includes/classes/aoqml/quest.inc.php(303): play_quest_scene('quests/scheunen...', 'reiter-durchsuc...', NULL, false)
#12 /var/www/Antamar/quest.php(28): show_quest_scene()
#13 {main}
weiter im normalen Spiel

